International Journal of Education and Information Technologies

 
ISSN: 2074-1316
Volume 14, 2020

Notice: As of 2014 and for the forthcoming years, the publication frequency/periodicity of NAUN Journals is adapted to the 'continuously updated' model. What this means is that instead of being separated into issues, new papers will be added on a continuous basis, allowing a more regular flow and shorter publication times. The papers will appear in reverse order, therefore the most recent one will be on top.

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Volume 14, 2020


Title of the Paper: Use of Information Sources and Knowledge of Child Sexual Abuse in Ogun State, Nigeria

 

Authors: Funke Omole, Rotimi Olatunji, Olusola Oyero, Nelson Okorie, Evaristus Adesina

Pages: 45-51

http://doi.org/10.46300/9109.2020.14.6

Abstract: Child Sexual Abuse (CSA) constitutes a severe threat to the social well-being of not only children but extends to their families, societies. In response to the global challenge of reducing the growing effect of CSA, this study investigated the use of information sources on child sexual abuse in Ogun State. The study further tested two hypothesis to find out if communication channels for child sexual abuse education has no significant influence on the knowledge of the residents of Ogun State as well as Communication channels for child sexual abuse has no significant influence on the perception of residents of Ogun State. The study revealed that residents of Ogun state Nigeria depended on the internet as an information source for child sexual abuse. In addition, it was revealed that communication channels for child sexual abuse has significant influence on the knowledge and perception of the residents of Ogun State. Consequent upon these findings, the study recommends an urgent development of advocacy messages against CSA in form of edutainment, drama, songs that will fit the new media platform


Title of the Paper: An Exploratory Study on The Use of 3d Hologram Visualization in Egypt's Educational Theater

 

Authors: Hisham Saad Zaghloul

Pages: 31-44

http://doi.org/10.46300/9109.2020.14.5

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Abstract: This research paper is an exploratory study on the uses of hologram technology in educational theaters in Egyptian schools. Considering theater as one of the instructional methods adopted by the Egyptian Ministry of Education in the school curricula, and as an accredited school activity within a group of other educational activities. The introduction provides an overview of holographic technology and predicts its future in student learning. It further outlines educational activities that have become heavily dependent on technology in training and application, with the simplistic definition of 3D technology and 3D imaging explained. The literature review presents publications in hologram technology and related publications, explaining the different concepts of holographic, virtual, and augmented reality. The applicability of these concepts is elucidated, especially in theater activity as an educational tool in schools and educational institutions. Besides, the research focuses on the educational theater in Egypt, and the use of technology as a supportive means of achieving the goals of educational activities that may apply to exceptional capabilities and requirements. Modern technology using hologram may provide solutions to basic requirements for the stage, lighting arts, decoration, and theatrical illusions to achieve the goals of theatrical performances for educational purposes. The study used a sample size of 400 individuals represented as those responsible for performing theater activity in several schools in four different governorates in Egypt. The study results showed the impact of holographic technology in Egyptian school theaters and future challenges that may hinder the implementation of holographic technology in educational theatres, making references to previous studies on the topic. In its conclusions, the study addressed the funding gap and other challenges facing the implementation of hologram technology in educational theaters in Egypt.


Title of the Paper: Microcontroller Training Kit Design Compatible with Drawings of the ISIS Simulation Program

 

Authors: H. Apaydin, N. Fusun Oyman Serteller

Pages: 22-30

http://doi.org/10.46300/9109.2020.14.4

Abstract: Microcontrollers are inside all areas of industry today. They are being used in many electronic circuit designs, ranging from very simple systems to highly complex systems. For that reason, microcontrollers have a great importance in the electronics sector. Microcontrollers are especially important in terms of students enrolled in engineering departments in the fields of computers, electrical engineering, electronics, and mechatronics. Experimental sets and simulation programs are used in the learning and teaching of microcontrollers in real-world simulations. In this study, a 16F877 microcontroller training set, designed for use in microcontroller courses, was used. The designed training kit allows experimentation with the 16F877 microcontroller circuits as a subprogram of the Proteus program of Lab center Electronics, which is electronic circuit drawing in Proteus ISIS (Intelligent Schematic Input System) simulation software tested in a real environment. The microcontroller basic hardware connections and the application circuits on the training kit were implemented as modules similar to the ISIS program drawings. Transition from the simulation environment to the real-life environment can be done easily by using these modules, and the information learned in this way becomes concrete.


Title of the Paper: Drivers Training based on Data from Accelerometer

 

Authors: Martin Vlkovský

Pages: 14-21

http://doi.org/10.46300/9109.2020.14.3

Abstract: This paper aims to demonstrate the ongoing work of developing a framework that will allows to improve performance to students. The framework combines use of the open source virtual worlds, the Sloodle module and a learning analytics tool, in order to facilitate the execution of the collaborative learning techniques and improved the performance to students through of analytics learning tool monitorization. This framework is still in the design phase and will later be tested in a classroom context. The target public will be students of the fifth year of basic education, with aim of improve the learning mathematics.


Title of the Paper: Learning Analytics Framework for Improving Performance to Students through Educational Virtual Worlds

 

Authors: Rosa Reis, Bertil P. Marques, Isabel Sampaio

Pages: 8-13

http://doi.org/10.46300/9109.2020.14.2

Abstract: This paper aims to demonstrate the ongoing work of developing a framework that will allows to improve performance to students. The framework combines use of the open source virtual worlds, the Sloodle module and a learning analytics tool, in order to facilitate the execution of the collaborative learning techniques and improved the performance to students through of analytics learning tool monitorization. This framework is still in the design phase and will later be tested in a classroom context. The target public will be students of the fifth year of basic education, with aim of improve the learning mathematics.


Title of the Paper: The Effect of Medium of Instruction on Undergraduate Student Learning Style in Video-based Learning

 

Authors: Nives Mikelic Preradovic, Tomislava Lauc, Ida Panev

Pages: 1-7

http://doi.org/10.46300/9109.2020.14.1

Abstract: The study aims to assess the impact of interactive and linear video on learning effectiveness of undergraduate informatics students with different predominant learning styles (visual, aural, read/write and kinesthetic style). The students in different treatment groups (learning with interactive vs. linear video) have achieved very good learning outcomes and those who used interactive videos achieved better learning outcomes. The impact of the kinesthetic predominant learning style on learning with interactive videos was not evident, i.e. the predominant learning style of the undergraduate informatics students did not affect their success, regardless of the type of video