Conference Topics

Contributions related, but not limited, to the following topics of interest are welcome:

Systems Theory, Circuits, Control Systems, Stochastic Systems, Non-linear Systems, Information Systems, Signal Processing Systems, Multidimensional Systems, Multivariable systems, Hybrid Systems, Multirate Systems, Robotics, Man-Machine Systems, Speech and Image Processing Systems, Discrete Event Dynamic Systems, Manufacturing Systems, Decentralised Systems, Remote Sensing, Artificial Intelligence, Intelligent Machines, Fuzzy Systems, Neural Networks, Knowledge Modelling, Decision Support Systems, Hierarchical Control Systems, Aerospace Systems, Analog, Digital and Mixed Mode Circuits and Systems, Electronics and Power Electronics, Nanocircuits and Nanotechnology, Medical Electronics, Lightwave Engineering, Microelectromechanical Systems, Environment Modeling, Sonar and underwater acoustic systems, Undersea Systems, Navigation and Tracking Systems, Space Systems, Wavelets, Systems Techniques for Wireless Applications, Filter design., Parallel and Distributed Systems, Information Systems, Management and Economic Systems, High Performance and Large Scale Computing, Clustering, Grid Computing, Simulation Environments, Web-based Simulation, Simulation of Biological Systems, Simulation in Environmental Sciences, Simulation in Biology, Medicine, Health Care Management, Logistics, Expert Systems, Petri Nets, Visual Reality, Multimedia, Specific Languages, Geographical Information Systems, Multi-site Simulation, Measurement and Hybrid Technique, Markov Models, Web technologies, Script Languages and Script technologies, Software Tools, Graph Theory, Power Systems, Thermal and Chemical Systems, Fluid Dynamics, Heat and Mass transfer, Elasticity and Applications, Applied Thermodynamics, Applied Electrodynamics, Heat and Mass transfer, Transportation Systems, Social and Economic Systems, Lakes and Rivers Management, Game Theory, Simulation for Game Animation, Facial Animation and Movies, Skeletal Animation, Game Animation, 3D Programming, Voice Interaction,, Cognitive Science and Technology, Art and Simulation, Simulation in Armed Forces, Applications in audiovisual technologies and music